Introduction to Mods
If you are unfamiliar with mods, click here for a useful site full of links and
tips, and here for our own suggested mods for new
players. Here are a few tips for new and existing
modders.
Disclaimer
The disclaimer appearing at the top of most pages of this website is
in response to the request on the Elder Scrolls Forums for mod-sites to do so. For
example, the Ayleids (by Lochnarus) in Mournhold Expanded also have the companion-share
feature, so that you can dress the characters in the wide range of clothing available to
buy in the mod. This, of course, means that you can also undress the elves, hence
the disclaimer. Whilst the BBFC
'12' rating is used as the upper anchor-point in my mods, user discretion is advised.
For example, any mods with 'companion' features are likely to contain dialogue in which
sexual activity is implied (but not shown). Per the BBFC guidance, "Sex
references may reflect what is likely to be familiar to most adolescents but should not go
beyond what is suitable for them." Television programmes classified '12' include Friends,
and films include the Lord of the Rings movies. Responsibility for deciding the
suitability of the mod lies with the supervising adult.
Distribution
Unless it is a 'beta' (unfinished) mod, or otherwise written in the
readme, there is no restriction on the distribution of my mods so long as they are kept
intact with all their files and the readme. If you do upload or redistribute the mod, you
take responsibility for ensuring that you have the latest version, and of uploading any
subsequent versions of the mod that are released. Please contact me before distributing my
mods as part of a 'mod-pack', as these will be reviewed on a case-by-case basis. If the
mod is described as 'beta', please contact me if you wish to redistribute it for any
reason. In the unlikely event that I am not available for contact either through email or
via PM at the official forums, and do not respond within one month to reasonable attempts
to contact me, then any restrictions on distribution will be lifted.
Expansions
Requirements for games and their expansions are denoted on this
website thus:
TES4 = Oblivion
SI = Shivering Isles
MW = Morrowind
TB = Tribunal
BM = Bloodmoon
In addition to those found on this site, click here for a list of mods that do not require expansions
Hardware
I've added in a new descriptor to the details for each mod to give
an indication as to what sort of hardware you'll need to run it. 'Low' indicates that
pretty much any computer that runs the game will run it; 'High' means that ideally the
user should have the sort of processing power recommended by Oblivion, i.e. 2GB RAM and a
Radeon X800 XT graphics card or similar.
Translation
You may translate any of my mods into any language. You bear the
responsibility for ensuring the accuracy of the translation, and of correcting any
problems caused by that translation. You are also responsible for ensuring you have the
most up-to-date version of the mod, including any patches.
Usage in other mods
Unless stated otherwise in the readme, you are quite welcome to use
any component (e.g. new textures) of any mod that I made. If I did not make that
item, please refer to the person who made it. If in doubt, please contact me and I'll
clarify who to ask or credit. For scripts, please rename all variables to avoid conflicts.
If you would like to make a new version of one of my mods, then please include the text
from the original readme (highlighting any parts which have been changed by your mod) and
make it clear what your changes have been. Please also include your contact details in
your revised version.
Installation
For guidance on how to install a mod, please read this:
http://www.elderscrolls.com/forums/index.php?showtopic=106063&view=findpost&p=1772866
Here are some troubleshooting tips:
http://www.elderscrolls.com/forums/index.php?showtopic=106063&st=0&p=1772939&#entry1772939
For Oblivion, the method is exactly the same, but the folder is
called 'Data' rather than 'Data Files'.
Installation programs
http://www.7-zip.org for 7zip
http://www.rarlab.com for WinRar
http://www.zipgenius.it/eng/index.php
for most formats
Modding advice
If you are new to modding, here is a link with some valuable
guidance on how to get started in modding, and there are further links in the links page.
http://www.elderscrolls.com/forums/index.php?showtopic=106063&st=0&p=1772884&#entry1772884
. Here also is a list of modding tips: Rules of Modding
The Elder Scrolls Official Forum's Construction Set forum (http://www.elderscrolls.com/forums/index.php?showforum=11)
is full of knowledgeable and helpful people who would be happy to help you with any
specific questions that you have about modding. It really is the best place to ask
questions - not least because someone might have already asked the same question as you
and had it answered there for everyone to read. I do try to answer all personal
correspondence, but may ultimately refer you to the forums for further guidance.
This site is extremely helpful for those 'less frequently asked
questions' with Morrowind scripting - odd things like the fact that the 34th variable does
not work and nobody knows why.
http://uesp.net/wiki/Tes3Mod:Scripting_Pitfalls
Requests
The best way to have the mod you really, really want is to do it
yourself. Failing that, if you ask at the Elder Scrolls Official Forum's mods board, you
will either be quickly pointed in the direction of an existing mod that matches your
request, or someone will take up the challenge (might be me, might be someone else).
Requests for mods should be prefixed [REQZ] for search compatibility and ease of
recognition. Please also bear in mind that request-mods are usually released publicly. If
it's a mod that I already made, and you would like me to customise it, then very specific
quick and simple requests are more likely to be fulfilled than long and difficult
requests. Additionally, in common with other modders, custom interiors are usually the
result of existing collaborative relationships. The best way to receive something is to
offer something (time, help or advice) in return.
Your mod isn't exactly as I'd like it
When I make a mod, I make it the way I'd like to see it in my game.
Usually, shortly before completion, I'll add in any requested features or touches added by
others to the WIP thread as a concession to other people who might want to use it. Other
than requests (see above), I'm not making mods in the first instance for other people at
all. As with request mods, if it's an idea that fits in with my own personal game ideas,
I'll try to accommodate it in any updates. If it doesn't run on your computer, or it
doesn't fit in with your personal preference to how the game should look, or it doesn't
have a feature that you would enjoy, I would suggest that you change the mod yourself to
your liking in the construction set. (Please see each mod's readme for any restrictions on
uploading your own versions.)
Donations
The Bethesda End User Licence Agreement explicitly and implicitly
forbids any monetary compensation for mods. All New Content (mods) belongs to Bethesda.
Therefore no money can or should be offered or received in return for mods in any
form and will not be accepted.
FilePlanet
Many of my mods are hosted at Planet Elder Scrolls, who put the mods
up for download at FilePlanet. Here is Mori's advice on downloading mods for free from
FilePlanet:
Over the past few weeks, I've seen many
threads about how Planet Elder
Scrolls is transferring them to FilePlanet
which is a major game hosting site. Some of you think that FilePlanet is a paid service,
which it is not. But you DO have to sign in (or sign up) to download mods, which I do
believe tessource does the same thing, so its not entirely unheard of. To sign up with
FilePlanet (free) click on login--not Subscribe Now--and on the right it should let you
sign up. You can also sign up with Morrowind Summit, which allows you to use that screen
name on File Planet. You can also use this
to sign up for free. NOTE: fileplanet also has paid services (which many people confuse
with being the only option).
Now, since you've signed up and logged in (cookies must be enabled), go find the mod you
want to download. Click on download. It should open a popup with a some links to queue
lines. Scroll down past the premium servers, and click on one of the free servers. Most of
the time you wont have to wait for morrowind mods, but sometimes you do. when you click on
the link, it should open another popup with either the queue line, or the download link.
If its the download link, just click it and you've begun downloading! If it's the queue
line, click on Wait in Line, and wait. when its your turn to download, click the download
link (it should automatically start downloading if you dont click on the link after
60 seconds of the download being ready.) YOU'RE DONE!
To unzip .rar, you'll need WINRAR (google it) or ZIPGENIUS
TO unzip .zip, you'll need WINZIP or ZIPGENIUS or WINRAR
To unzip .ace, you'll need WINACE, or ZIPGENIUS or WINRAR
To unzip .7z, you'll need 7zip or WINRAR
- Mori
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