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Ghostgate (MW + TB + BM)
One year after the Nerevarine's defeat of Dagoth Ur, Vvardenfell's
champion called a meeting between Duke Vedam Dren and the executive leaders of the Great
Houses and native tribes. At this meeting, the Horator-Nerevarine enshrined the concept of
a new coalition between the island's great powers in the form of the Treaty of Tureynulal.
The result of this was that instead of a sprawling wasteland taking up most of the
valuable real-estate of the island, a new commercial district would be formed, bringing
wealth and commerce to the disparate peoples of the isle in an effort to use the prospect
of personal benefit to bring forth communal prosperity and opportunity.
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- The Dagoth Ur citadel is now a luxury hotel with a
range of bedrooms, bar-lounge, restaurant, dance-hall, casino and huge volcanically-heated
swimming pool. The Nerevarine, of course, may sleep in any room for free, and will be
offered free meals and drinks (or may pay for a more varied selection). A bellhop to carry
your luggage, and 24-hour room service summonable by pressing one of the hotel's in-room
bells, is all just part of the service.
- Like all the citadels bar Vemynal, the hotel has been redecorated (retextured) to the
highest specifications. A new game called Kuayl (Dunmeri, lit. 'luck') has been added for
the player to enjoy. It's a simple betting game through dialogue, using the Random
variables. You have a one in four chance of winning three times your money back. Like all
casinos, you might get very lucky once or twice, but in the long run, the house always
wins. There are also two slot machines from Mournhold Expanded, modified to take ordinary
septims. |
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- The Vemynal citadel now plays host to paintball-style
capture-the-flag team games, where you can join a team in friendly, non-fatal combat
challenges. To play, speak to Heidi and equip the crossbow and bolts she gives you. You
can now order your team with three commands - follow, stay or all follow. Find the trophy
and bring it back to her to end the game. The trophy chest will periodically respawn, for
further games. You can time yourself or play for points in subsequent games.
- A tavern outside in the Redoran northwest offers food and drink (and a short
dialogue-based mini-quest). Whilst there are no guest rooms, the publican will offer you
use of her own bed if you are tired. |
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| - The Tureynulal citadel is now the heart of the
Tureynulal Administration: Imperial, Great House and Tribal faction offices plus embassies
of the Imperial Provinces. |
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| - The Odrosal citadel is a theater (showing The Lusty
Argonian Maid), Dwemer museum and shopping area. Mentioning 'compliments of the house'
(which you'll get if you've been to the Dagoth Ur hotel) will also get you a number of
free souvenirs. |
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| - The Endusal citadel is a housing district. The player
can enjoy a short quest to gain ownership of one of the new apartments, offering
spectacular faux-exterior views of the mountainside. High capacity chests and closet are
included, along with a bathroom and a kitchen with respawning food cupboard. There is a
travel office, trader, shrine and tavern in the vicinity. Shezrie the publican offers free
beer and accommodation. |
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| - Lost Kogoruhn is now a museum of ancient Dunmer
culture and the Sixth House occupation of the ruin. |
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- Bthanchend is now a beautifully redecorated player
home. There is one fully furnished bedroom, one room that sleeps five (including the
hammock) that can serve as a nursery, plus sleeping downstairs for two servants. There is
also an unfurnished tower (with a bedroll helpfully included) that you can furnish as you
like, depending on which shopping mods you have installed.
- Bthanchend also has a volcanically-heated swimming pool, kitchen-dining room and an
observatory-conservatory with mini-garden. There is no restriction on use, though players
wishing to purchase the dwelling can pop along to the Imperial office at Tureynulal and
pay 20,000 gold for the land deed and the services of Boden, who can be summoned with a
ring to bring you food, repair your armor, or take you safely home or to three other
convenient locations. |
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- The Mausur Caverns have been made safe(r) for the
public. There are now guards and tourists exploring the disused ebony mine. Other mines
are simply cleaned up and left as working mines.
- There is also a Daedric Zoo, converted from a shrine.
- The Panabanit-Nimawia Egg Mine now forms the basis of a quest, after the end of which
the player can earn a regular income. Speak to Raesa at your office in Tureynulal to get
started. |
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- Ghostgate (towers) are subtly improved, with new
dialogue to reflect the changes. The Buoyant Armigers will now act as guides (transport)
for a small fee.
- Take a silt strider in real time from the base to the top of Red Mountain.
- Fast travel via guild guides is offered between citadels. A Buoyant Armiger is now
stationed next to the silt strider in Ald'ruhn to take you to Ghostgate.
- New dialogue and extra compatibility is built in for use with certain companions and
mods.
- The mod is fully NOM-compatible. |
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| Hardware: Medium |
Photo Gallery Book
Ghostgate Now (46MB executable at Planet Elder Scrolls) |
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